VES Awards Trip
2007.02.27 - Tuesday
I've finally managed to sort through both my pictures and those of my co-workers from our recent trip down to the 2006 VES Awards in LA and choose some good ones for the site. To the right is the Georgian Hotel in Santa Monica. It's not exactly close to where the awards were being held in Hollywood, but Santa Monica is a much nicer area for a visit. The hotel is an older building with an art deco style, and is certainly quite a bit different than the newer hotels around it. Its teal and gold colour scheme also helped it to really pop out from the larger white buildings on Ocean Ave. I arrived on Sunday and spent a couple of hours catching up with Aruna, who I've known for several years and worked with at GVFX but don't see much due to our slightly different locations, who was kind enough to give me a ride from the airport. He mentioned that since it had rained the night before, the air was especially clear. I certainly didn't notice any difference from home, at least not in Santa Monica, and certainly not right by the ocean. The first thing I noticed when I got outside of LAX was how everything is painted white. I know it looks great in the sun, which LA certainly gets a lot of, but I couldn't help thinking about how awful and dirty all of the buildings would look after being exposed to even one week of solid Vancouver rain. I guess that's why we don't have many white buildings!
Ocean Avenue
Pretty Nice Beach
Third Street Promenade; what Granville Street should be
On Sunday evening we took a cab over to Hollywood for the awards ceremony, which was held in a large hotel complex which housed the Renaissance Hotel and the Kodak Theatre among other things. The VES Awards were held in a large ballroom amongst it all. I'm not sure exactly how many people were in attendance, but according to the VES site it was between 800 and 900. Included in this group of visual effects people was George Lucas, there to present legendary VFX supervisor Dennis Murren with a lifetime achievement award.
Pre-show photo: Brenda, Rob, Louie, Drew, Alec, Trevor
Trevor, Alec, Louie
Everyone was telling me that the awards ceremony itself would be boring, but it wasn't that bad. I'm not sure if it moved along more quickly this year, or if I just didn't notice, but it really didn't seem like it took too long. A lot of time was given to Dennis Murren's award, with a specially made reel of his work along with a couple of longer speeches. With Murren finally on stage, a drawn out standing ovation followed as he accepted his lifetime achievement award from Lucas. Trevor Adams and Louie Hinayo were both nominated for "Outstanding Animated Character in a Live Action Broadcast Program, Commercial, or Music Video" for their work on the Cylon Centurions in a different episode of "Battlestar Galactica". Their category came up before Brenda's and mine, but unfortunately the Gecko from one of those Geico commercials ended up winning.
Eventually our category, "Outstanding Visual Effects in a Broadcast Series", got its turn. I thought the competition looked okay, particularly the ghostly animated characters in the "Smallville" episode "Zod". I thought they would take the award for sure, since CG characters, even ghostly ones, which are interacting with an actor almost always win out over space ships. I have to admit I was surprised and relieved when the presenter, Steve Wozniak of Apple Computer fame, announced "Battlestar Galactica, Exodus Part 2" as the winner. Brenda, who was the Lead Compositor, and myself got up and met VFX supervisor Gary Hutzel and VFX producer Mike Gibson along the way to the stage.
On stage! Brenda, Alec, Gary, Mike
I had the opportunity to go up to the podium so I figured I might as well say something. Of course, I wanted to thank everyone who worked on the show with us, but I instantly forgot their names as soon as I looked up into the bright stage lights. So a relatively quick "thank you to everyone at Atmosphere who worked on the show" had to do. I probably should have spent a bit more than 30 seconds thinking about what to say if I had the chance, but I guess I didn't want to jinx anything. In 3D alone we had Daniel, Nik, Chandra, Paul, Scott, Louie, Andy, Eric, and Trevor working on this show, so nothing happens in a vacuum, and that's not even getting to the compositors. Everyone put a lot of hours into "303" and obviously the hard work was worth it. It would have been nice to have more people down at the awards; maybe next time. Once again, thanks everyone for the great work!
Atmosphere crew: Louie, Brenda, Alec, Trevor, Drew
Battlestar crew: Brenda, Gary, Alec, Louie, Trevor, Mike
Drew noticed that Dennis Murren was nice enough to mingle with everyone after the show, and wasted no time organizing a picture. If you aren't familiar with his name, you're almost certainly familiar with his work, since it appears in almost every Steven Spielberg and George Lucas film made since "Star Wars", among many, many others.
Brenda, Dennis Murren, Alec, Drew
Well that just about covers Sunday. Brenda and I were fortunate to come away with the hardware, and I hope that a good time was had by everyone. It was certainly an interesting show, and definitely worth the trip. Since I was incredibly busy with Babylon 5 at the time, I didn't realize how tired I was until Monday morning when I just couldn't wake myself up. Thankfully there was nothing pressing to do. Eventually I got back in touch with Aruna, who once again was a great "host" a gave Louie and I a quick tour around Digital Domain. I knew that place was large but it's definitely and eye-opener to see the facilities in person. With several large, but nicely decorated warehouses full of artists, software developers, and the like, it's easy to see why the big VFX houses are able to get so much done and at a high level of quality. I'm sure it's a very interesting place to work. Even being in the building felt somewhat inspiring, though I'm sure that feeling would evaporate pretty quickly. Eventually our visit was over, and Louie and I snapped a few more pictures on our beach-side walk back to the hotel, arriving just in time to pack our bags and catch the flight back to Vancouver.
Two blocks from Digital Domain!
I was back home barely a day after leaving, and with enough time to stop by work and check on some renders. Everything had gone smoothly while I was away, and finding that out was the perfect cap to a nice trip. I only hope that if I get another chance to go down there, it turns out to be for more than 30 hours!